I know the 'farm guardian' method is de rigeur, but it sounds frankly boring, so if I can cut down on the ammount of times I'll need to run that, just by taking a couple of short detours during the three main missions, I intend to do just that. See, that was exactly what I wanted to know. So, you're looking at a minimum of 9 or 12 CC trinkets(can't remember if completeing the ACTUAL quest each time grants a CC trinket or not) just for completeing the 3 dungeons.ฤก from croc + 1 from boss + 1 from "extra" chest + 1 from quest x 3 quests = 12 trinkets guaranteed per game (duplicates may apply). Knowing whether or not that out of the way hallways is worth taking or not because it might have a C.C. Or you can just farm the guardian like most other people. The marking of certain curios is what makes these maps top tier. Otherwise everything you loot/any loot you gain has a small chance to drop CC trinkets. Originally posted by Zombie Ewok:Every instance of the CC has 1 croc, 1 "extra" chest that will contain a CC trinket, a boss that will drop a CC trinket (chest in the same room or room after usually) 1 or 2 secret rooms and a "optional" gold chest that has a high-ish chance to drop a couple reg trinkets or a CC trinket + some reg trinkets.
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